Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-88831

Custom Monsters despawning in Peaceful mode

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.8.8, Minecraft 15w38a
    • None
    • n/a
    • Unconfirmed

      What I expected: There would be a way through NBT data-e.g. NoAI:1-to allow a custom monster to persist in a world set to Peaceful.

      What happened: I was unable to find any setting or combination of settings which would allow the monster to persist for more than a single tick.

      Discussion: Monsters with NoAI:true, especially, are not actually hostile. Invulnerable:true or PersistenceRequired:true might be other tags for which a case could be made that the monster shouldn't automatically/immediately despawn. Since only custom monsters would be affected, there would be no perceivable change in vanilla worlds. Mapmakers who previously used setting to Peaceful as a shortcut to remove custom monsters could instead /kill them, or tp them into the void, etc. Having the option would make certain visual effects-a Spider NPC in a peaceful adventure, for example-possible which are currently difficult or impossible.

            searge [Mojang] Searge (Michael Stoyke)
            essemque Shawn Pedersen
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: