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  1. Minecraft: Java Edition
  2. MC-87119

Crashes whenever I start up my custom map.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.8
    • None
    • Mac OSX El Capitan Public Beta 5
    • Unconfirmed

      Put the summary of the bug you're having here

      I thought i was going to load up the custom map i installed.

      What ended up happening was an instant crash.

      this is what the crash report says, and i have no mods installed! I can't fix the problem because i can't read coding like this.

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at java.nio.Buffer.checkIndex(Buffer.java:512)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)

      – Affected level –
      Details:
      Level name: MpServer
      All players: 0 total; []
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 0 game time, 0 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Forced entities: 0 total; []
      Retry entities: 0 total; []
      Server brand: ~ERROR~ NullPointerException: null
      Server type: Integrated singleplayer server
      Stacktrace:
      at bjf.a(SourceFile:289)
      at bao.b(SourceFile:1972)
      at bao.f(SourceFile:742)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.10
      Operating System: Mac OS X (x86_64) version 10.11
      Java Version: 1.6.0_65, Apple Inc.
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
      Memory: 18063976 bytes (17 MB) / 176230400 bytes (168 MB) up to 2134114304 bytes (2035 MB)
      JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
      Launched Version: 1.7.10
      LWJGL: 2.9.1
      OpenGL: Intel(R) Iris(TM) Graphics 6100 GL version 2.1 INTEL-10.8.70, Intel Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            Mdawg_2001 Martin Misischia
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              Created:
              Updated:
              Resolved: