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  1. Minecraft: Java Edition
  2. MC-85128

Fireball doesn't use model

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.8.8, Minecraft 15w31c, Minecraft 15w32a, Minecraft 15w32b, Minecraft 15w32c, Minecraft 15w33a, Minecraft 15w33b, Minecraft 15w33c, Minecraft 15w34a, Minecraft 15w36b, Minecraft 15w36c, Minecraft 15w36d, Minecraft 15w37a, Minecraft 15w38a, Minecraft 15w38b, Minecraft 15w39a, Minecraft 15w39b, Minecraft 15w39c, Minecraft 15w40a, Minecraft 15w40b, Minecraft 15w41b, Minecraft 15w42a, Minecraft 15w43a, Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w44b, Minecraft 15w45a, Minecraft 15w46a, Minecraft 15w47a, Minecraft 15w47b, Minecraft 15w47c, Minecraft 15w49a, Minecraft 15w49b, Minecraft 1.8.9, Minecraft 15w50a, Minecraft 15w51a, Minecraft 15w51b, Minecraft 16w02a, Minecraft 16w03a, Minecraft 16w04a, Minecraft 16w05a, Minecraft 16w05b, Minecraft 16w06a, Minecraft 16w07a, Minecraft 16w07b, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 16w40a, Minecraft 1.11.2, Minecraft 1.12 Pre-Release 5, Minecraft 1.12, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.2, Minecraft 18w19b
    • Fix Version/s: Minecraft 18w50a
    • Labels:
      None
    • Confirmation Status:
      Confirmed

      Description

      The flying firecharge (blaze/ghast/dragon fireball) doesn't use a model at all even if one is specified, only using a particle. The model is used in hand/GUI/dropped/3rd person/item frames, but used a particle when launched by a dispenser/mob. All other launchable objects (snowball, egg, ender pearl, ender eye, splash potion) use their item models,

      Attached is a debug pack that shows the issue.

      Also related: there is currently no way to specify projectile models' rotation mode: currently they all act like particles (facing the player) rather than having the option to face based on velocity (like arrows) or origin (like wither skulls).

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              • Assignee:
                Unassigned
                Reporter:
                NoUser No User
              • Votes:
                11 Vote for this issue
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                8 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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