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Bug
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Resolution: Fixed
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Minecraft 1.4.7, Snapshot 13w04a
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Confirmed
The gamerule doMobLoot when set to false still allows mobs to drop their xp. I am working on a map where I want to use the xp level as an indicator. When the player then gets more xp, the level is incorrect and leads to wrong behavior.
Steps to reproduce:
1. set gamerule doMobLoot to false
2. Kill a mob or animal
3. See that it drops xp