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Bug
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Resolution: Unresolved
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None
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Minecraft 1.8.7, Minecraft 16w03a, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 1.10.2, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12.2, Minecraft 17w50a, Minecraft 18w01a, Minecraft 18w02a, Minecraft 18w03b, Minecraft 18w05a, Minecraft 18w06a, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13, Minecraft 18w31a, Minecraft 18w32a, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 1.14 Pre-Release 5, 19w44a, 1.15, 1.15.2, 20w07a, 20w19a, 1.16 Pre-release 8, 1.16.1, 20w29a, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3, 1.16.4, 20w45a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w08a, 21w15a, 1.17 Pre-release 2, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w40a, 1.18, 1.18.1, 1.18.2, 22w12a, 22w13a, 22w14a, 1.19, 22w24a, 1.20 Pre-release 6, 1.20.1, 1.20.2 Pre-release 2, 23w46a, 1.21 Pre-Release 3, 1.21 Release Candidate 1, 1.21, 24w33a, 1.21.3, 1.21.4
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Confirmed
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Structures, World generation
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Normal
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Platform
The bug
When you create a normal world (in 1.8.7) with this seed and get to these coordinates, you will see that there is a desert temple with a water lake on the one side in it. I assume that the desert temple made (by filling the blocks below it with sandstone) the spot valid for lakes. However like this it makes no sense because normally structures like temples, villages, strongholds, dungeons and mine shafts become generated after the terrain.
Seed: 7970370520536666030 Position: /tp -200 64 124 -77 -3
It seems like the game generates the temples before the sand which gets generated before lakes.
Example seeds
Note: Please keep in mind that generation of lakes is dependent on the order in which you load chunks and might also change during versions.
If you cannot reproduce this bug using the following seeds, please try to locate a few structures (can be seen best with mansions) and see if you find lakes which generated inside of them.
Last updated for 21w40a
Seed: 6176757522236561139
/execute in minecraft:overworld run tp @s -1998.58 106.50 -2067.61 -117.60 55.50
Last updated for 20w07a
Seed: 7970370520536666030
Teleport first to
/tp -12384 ~ 91696
And then to (where the lake should be) to load the chunks in the correct order
/execute in minecraft:overworld run tp @s -12375.31 65.56 91658.74 17.40 38.85
Seed: 7970370520536666030
/execute in minecraft:overworld run tp @s -3066.46 70.22 234550.07 209.70 53.25
Seed: 4223008913981951312
/execute in minecraft:overworld run tp @s 1973.97 65.37 746.64 497.40 46.35
- is duplicated by
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MC-72439 Half/Cutted doors generate in Strongholds
- Resolved
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MC-108902 tons of glitches with world generation
- Resolved
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MC-119154 Woodland Mansion Spawning on lava pits
- Resolved
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MC-132687 Water lakes are destroying villages
- Resolved
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MC-133291 Half a building created with a half door
- Resolved
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MC-135944 Generation of plants
- Resolved
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MC-140614 water can fill an enclosure in a village
- Resolved
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MC-148717 Water and structures
- Resolved
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MC-151050 doors reload half when 13.2 world reloaded
- Resolved
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MC-151370 Flying Grass and Broken floor
- Resolved
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MC-155770 igloo geneation disrupted by a lake and incorrect grass textures
- Resolved
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MC-164825 Buried treasure missing
- Resolved
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MC-190220 natural formations spawning inside mansions
- Resolved
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MC-199555 Missing Buried Treasure Chest
- Resolved
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MC-213444 Water in certain structures
- Resolved
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MC-227049 Small buildings aroud pillager outpust are floating
- Resolved
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MC-229630 Water lake generation overrides Woodland Mansion
- Resolved
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MC-230174 Small lake cuts off woodland mansion
- Resolved
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MC-245482 theres lava underneath a woodland mansion
- Resolved
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MC-252845 Villagers, cats, and golems can spawn in lava pools inside of villages
- Resolved
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MC-260356 Village buildings spawn over lava lake, burn down
- Resolved
- relates to
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MC-5469 World generating bug, desert temple
- Resolved
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MC-65628 Desert pyramids generate underground when using amplified or custom terrain
- Resolved
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MC-610 Grass / Flowers / Snow are placed incorrectly in newly created chunks
- Resolved
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MC-107916 Natural structures generate through Woodland Mansions
- Reopened
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MC-114247 Desert temples can spawn in villages
- Resolved
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MC-125004 Lakes generate through village
- Resolved
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MC-127709 Igloos can generate in FrozenRiver biomes, where the cellar is missing
- Resolved
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MC-249728 Lava can generate in ancient cities and burn wool
- Resolved
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MC-249940 Lava can generate in ancient cities and make structures fly
- Resolved