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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.7
    • None
    • Osx 10.10.3
    • Unconfirmed

      Crash upon start up

      ---- Minecraft Crash Report ----
      // This doesn't make any sense!

      Time: 6/7/15 12:12 PM
      Description: Initializing game

      bmg: Unable to fit: minecraft:items/fish_salmon_cooked - size: 512x512 - Maybe try a lowerresolution resourcepack?
      at bmf.c(SourceFile:60)
      at bmh.b(SourceFile:197)
      at bmh.a(SourceFile:77)
      at bot.j(SourceFile:553)
      at bot.a(SourceFile:139)
      at bou.a(SourceFile:23)
      at bnn.a(SourceFile:99)
      at ave.am(SourceFile:448)
      at ave.a(SourceFile:310)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at bmf.c(SourceFile:60)
      at bmh.b(SourceFile:197)
      at bmh.a(SourceFile:77)
      at bot.j(SourceFile:553)
      at bot.a(SourceFile:139)
      at bou.a(SourceFile:23)
      at bnn.a(SourceFile:99)
      at ave.am(SourceFile:448)

      – Initialization –
      Details:
      Stacktrace:
      at ave.a(SourceFile:310)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.8.7
      Operating System: Mac OS X (x86_64) version 10.10.3
      CPU: 4x Intel(R) Core(TM) i5-4260U CPU @ 1.40GHz
      Java Version: 1.6.0_65, Apple Inc.
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
      Memory: 238530944 bytes (227 MB) / 1939079168 bytes (1849 MB) up to 1939079168 bytes (1849 MB)
      JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2048M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.8.7
      LWJGL: 2.9.2
      OpenGL: Intel HD Graphics 5000 OpenGL Engine GL version 2.1 INTEL-10.6.20, Intel Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: No
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: [Sphax PureBDcraft 512x MC18]
      Current Language: English (US)
      Profiler Position: N/A (disabled)

            Unassigned Unassigned
            Peytonedwards Peyton Edwards
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              Created:
              Updated:
              Resolved: