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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8.7
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None
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OS: Mac OS X (ver 10.9.5, arch x86_64)
Java: 1.6.0_65 (by Apple Inc.)
Launcher: Minecraft Launcher 1.6.11 (bootstrap 5)
Minecraft: 1.8.7 (updated Fri Jun 05 03:10:44 PDT 2015)
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Unconfirmed
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 6/5/15 8:13 AM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(SourceFile:230)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at bmi.a(SourceFile:230)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
– Initialization –
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
– System Details –
Details:
Minecraft Version: 1.8.7
Operating System: Mac OS X (x86_64) version 10.9.5
CPU: 8x Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 11377728 bytes (10 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.7
LWJGL: 2.9.2
OpenGL: NVIDIA GeForce GT 750M OpenGL Engine GL version 2.1 NVIDIA-8.26.29 310.40.55f01, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Inter_Realistic_3D_Resource_Pack_512_V1.8.6.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
- duplicates
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MC-12949 Minecraft ran out of memory: java.lang.OutOfMemoryError
- Resolved