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  1. Minecraft
  2. MC-80549

Slime /entitydata motion causing unkillable slime.

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    • Confirmation Status:
      Unconfirmed

      Description

      I have been messing around with slimes, and when using this command on a fill clock:

      /entitydata @e[type=Slime] {Motion:[0.0,0.0,0.0]}
      

      They will float in the air, which is what I was going for, but the thing that is weird is that when you hit them with a sword, if the damage doesn't exceed their full health, they cannot be killed and just seem to not lose health when the damage is not above or not matching their health.

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            • Assignee:
              Unassigned
              Reporter:
              hokage3211 Wyatt Boyle
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