Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-80363

Changing mipmap levels reactivates last shader

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.8.4, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 1.13-pre3, 1.15.2, 1.16 Pre-release 3
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Category:
      Rendering

      Description

      The bug

      When you spectate an entity which has a special shader, like a spider, creeper or enderman and then press F5 the shader is disabled. However, it is activated again when you change the "Mipmap Levels".

      How to reproduce

      1. Start spectating a mob which has a shader, like a spider
      2. Press F5 once. This should disable the shader.
      3. Change the "Mipmap Levels" in the "Video Settings..."
        The shader is active again

        Attachments

          Issue Links

            Activity

              People

              Assignee:
              Unassigned Unassigned
              Reporter:
              marcono1234 [Mod] Marcono1234
              Votes:
              1 Vote for this issue
              Watchers:
              2 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: