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  1. Minecraft: Java Edition
  2. MC-80363

Changing mipmap levels reactivates last shader

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.8.4, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 1.13-pre3, 1.15.2, 1.16 Pre-release 3, 1.16.5, 21w11a, 21w20a, 1.20.4, 23w51b
    • Confirmed
    • Rendering
    • Low
    • Platform

      The bug

      When you spectate an entity which has a special shader, like a spider, creeper or enderman and then press F5 the shader is disabled. However, it is activated again when you change the "Mipmap Levels".

      How to reproduce

      1. Start spectating a mob which has a shader, like a spider
      2. Press F5 once. This should disable the shader.
      3. Change the "Mipmap Levels" in the "Video Settings..."
        The shader is active again

            Unassigned Unassigned
            marcono1234 [Mod] Marcono1234
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            3 Vote for this issue
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              Created:
              Updated:
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