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Bug
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Resolution: Fixed
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Minecraft 1.8.4, Minecraft 15w36c, Minecraft 1.10.2, Minecraft 16w32b, Minecraft 16w42a, Minecraft 1.12
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Confirmed
- Filled maps have no Damage value restriction:
When you reach the map id 32767 and then create a new map, it will stay the next 32768 maps at 0, because Minecraft starts then with -32768 which is invalid so it defaults it to 0.
- Items with defaulted Damage value:
If you give yourself an item with invalid Damage value, like/give @p bone 1 1
It acts really strange as it doesn't show its damage value, but still has a different one than the default.
That isMC-64754
- is duplicated by
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MC-119149 Maps break and become disabled after you generate maps higher than the 16-bit integer limit.
- Resolved
- relates to
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MC-57332 Number arguments in command have all int limitation
- Resolved
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MC-64754 Blocks with different damage values stack when obtained as items if there are no default variants of the block
- Resolved
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MC-78796 "Fuel" tag for furnace minecarts overflows
- Resolved
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MC-80228 Major Projectile Bug
- Resolved
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MC-80230 Furnace fuel handles invalid item count incorrect
- Resolved
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MC-142138 Negative map IDs causes memory leak when updating ItemFrames
- Resolved