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Bug
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Resolution: Unresolved
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None
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Minecraft 1.8.4, Minecraft 1.8.7, Minecraft 1.9, Minecraft 1.11, Minecraft 1.11.2, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 17w31a, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w50a, Minecraft 18w20c, Minecraft 1.13.1, Minecraft 1.14, Minecraft 1.14.1, 1.14.4, 1.15 Pre-release 4, 1.15.2, 20w18a, 20w21a, 1.16.4 Pre-release 2, 20w46a, 21w03a, 1.16.5, 21w05b, 21w08b, 1.19.2, 22w42a, 1.21.1
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None
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Confirmed
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Entities, Rendering
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Low
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Platform
When I used the command
/entitydata @e[type=armor_stand,c=1] {Rotation:[180f]}
on a stand riding another stand the entity rotates, but displays incorrectly. In F3+B is is shown facing 180 degrees, but the actual stand is not.
To reproduce:
- Run this command:
/summon armor_stand ~ ~1 ~ {Passengers:[{id:"armor_stand",CustomName:"\"TestStand\"",CustomNameVisible:1}]}
- Then this command:
/data merge entity @e[name=TestStand,limit=1] {Rotation:[180f]}
- relates to
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MC-65528 Armor stands always looking south
- Resolved
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MC-69613 Summoning rotated armor stand riding rotated horse causes armor stand to be incorrectly rotated
- Resolved
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MC-1207 Head rotates in the wrong direction while riding
- Resolved
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MC-103800 Sometimes armor stands won't update their visual rotation
- Resolved
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MC-110008 Mob rotation bugged while riding another mob
- Resolved
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MC-166132 The tp command will not accurately face armor stands
- Resolved
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MC-166535 Armor Stands rotation and position visual bug
- Resolved