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  1. Minecraft: Java Edition
  2. MC-79092

Game crashed when trying to log into multiplayer server

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.1
    • None
    • OS: Windows 8.1 (ver 6.3, arch amd64)
      Java: 1.8.0_25 (by Oracle Corporation)
      Launcher: Minecraft Launcher 1.6.11 (bootstrap 100)
      Minecraft: 1.7.9 (updated Mon Apr 14 14:29:23 BST 2014)
    • Unconfirmed

      When I click to log into a multiplayer server (which I play regularly), the game crashes. This is the crash report:

      ---- Minecraft Crash Report ----
      // I'm sorry, Dave.

      Time: 28/03/15 09:15
      Description: Ticking screen

      java.lang.IndexOutOfBoundsException
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bom.a(SourceFile:271)
      at bom.a(SourceFile:220)
      at ban.a(SourceFile:1694)
      at ban.a(SourceFile:1652)
      at bln.a(SourceFile:123)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bct.c(SourceFile:78)
      at ban.p(SourceFile:1343)
      at ban.ak(SourceFile:774)
      at ban.f(SourceFile:728)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bom.a(SourceFile:271)
      at bom.a(SourceFile:220)
      at ban.a(SourceFile:1694)
      at ban.a(SourceFile:1652)
      at bln.a(SourceFile:123)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bct.c(SourceFile:78)

      – Affected screen –
      Details:
      Screen name: bct

      – Affected level –
      Details:
      Level name: MpServer
      All players: 0 total; []
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 0 game time, 0 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Forced entities: 0 total; []
      Retry entities: 0 total; []
      Server brand: ~ERROR~ NullPointerException: null
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at blr.a(SourceFile:289)
      at ban.b(SourceFile:1972)
      at ban.f(SourceFile:737)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.9
      Operating System: Windows 8.1 (amd64) version 6.3
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 99166488 bytes (94 MB) / 183435264 bytes (174 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.9
      LWJGL: 2.9.1
      OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3282, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            Jazzable Jay Avery
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              Created:
              Updated:
              Resolved: