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Bug
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Resolution: Fixed
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Snapshot 13w02b, Snapshot 13w03a, Snapshot 13w04a, Snapshot 13w05a
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Community Consensus
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Survival
When the world unloads, often comparators pointing away from containers will continue to output their signal, even when the container becomes empty.
Steps to recreate:
1. Place a hopper 1 block above the ground.
2. Situate a comparator pointing away from the hopper.
3. Place a powered rail under the hopper.
4. Use redstone with an inverter to cause the hopper to activate the powered rail once the hopper is empty using the comparator as input.
5. Fill the hopper so that the powered rail is inactive.
6. Log out of the SMP server.
7. Log back in after 10 minutes (not sure if the duration matter).
8. Place a storage minecart under the hopper.
When the hopper empties, one would expect the powered rail to become active, causing the minecart to move away. Instead, due to this bug, this cannot happen unless the comparator is broken and put back. If it is left alone, it stays powered, even when the hopper becomes empty.
Possible Clues: This behavior was observed on SMP; player located greater than 1 million blocks away from spawn.
- is duplicated by
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MC-7846 Comperator bug after chunk reload
- Resolved
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MC-7874 Comparators not updating when attaches to hoppers in a certain room.
- Resolved
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MC-8317 Comparator Locking State when Chunks Unload
- Resolved
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MC-8667 Comparators stop block-updating when travelling away
- Resolved
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MC-8670 Comparators Require Block Update after Chunk Unload
- Resolved
- relates to
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MC-711 Tile ticks of connected redstone components might be executed in the wrong order when unloading/reloading chunks
- Reopened