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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8
    • None
    • OS: Windows 7 (ver 6.1, arch amd64)
      Java: 1.8.0_25 (by Oracle Corporation)
      Launcher: Minecraft Launcher 1.6.11 (bootstrap 100)
      Minecraft: 1.7.10 (updated Wed May 14 12:29:23 CDT 2014)
    • Unconfirmed

      Put the summary of the bug you're having here

      What I expected to happen was...:
      join the server without problems

      What actually happened was...:
      within 1/2 a second minecraft crashed

      Steps to Reproduce:
      1. went to servers
      2. joined "shadownet.mcph.co" (the server)
      3. in less than 1/2 a second minecraft crashes and i cant join the server

      YI: you need to change the affects versions because this happened in 1.7.10 and 1.7.9

      this is the crash report
      ---- Minecraft Crash Report ----
      // I just don't know what went wrong

      Time: 2/15/15 7:25 PM
      Description: Ticking screen

      java.lang.IndexOutOfBoundsException
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)
      at bao.p(SourceFile:1343)
      at bao.ak(SourceFile:774)
      at bao.f(SourceFile:728)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at java.nio.Buffer.checkIndex(Buffer.java:540)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)

      – Affected screen –
      Details:
      Screen name: bcx

      – Affected level –
      Details:
      Level name: MpServer
      All players: 0 total; []
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 0 game time, 0 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Forced entities: 0 total; []
      Retry entities: 0 total; []
      Server brand: ~ERROR~ NullPointerException: null
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at bjf.a(SourceFile:289)
      at bao.b(SourceFile:1972)
      at bao.f(SourceFile:737)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.10
      Operating System: Windows 7 (amd64) version 6.1
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 65760600 bytes (62 MB) / 181882880 bytes (173 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.10
      LWJGL: 2.9.1
      OpenGL: GeForce GT 530/PCI/SSE2 GL version 4.1.0, NVIDIA Corporation
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: [faithful32pack.zip]
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            jlane59 James Lane
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              Created:
              Updated:
              Resolved: