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Bug
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Resolution: Invalid
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None
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Minecraft 1.8.2-pre4
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None
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Operating system: OSX 10.9.5
Java Version: 1.6.0_65
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Plausible
Unlike other entities, fallingsand renders in real time, meaning that if there is massive tick lag, it will appear to be somewhere other than where it actually is. This doesn't happen with other entities.
- relates to
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MC-76973 Some objects move in real time, not tick speed
- Reopened