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Bug
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Resolution: Fixed
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Minecraft 1.8.1, Minecraft 1.8.2-pre4, Minecraft 1.13-pre5, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13.2, Minecraft 18w45a, Minecraft 18w46a, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w11b, Minecraft 19w12b, Minecraft 19w13a, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 5, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.3 Pre-Release 3, Minecraft 1.14.3 Pre-Release 4, 1.14.4, 19w35a, 19w36a, 19w37a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a, 19w45a, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1 Pre-release 1, 1.15.2 Pre-Release 1, 1.15.2 Pre-release 2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a
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Confirmed
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Networking, Particles, Rendering
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Low
The bug
Particles generated by using bone meal on blocks that can accept it end up losing precision at high enough coordinates, especially beyond 2^24 or 16,777,216 blocks.
A fix for bone meal can be found here: https://github.com/polgaria/FarLands/blob/19w44a/src/main/java/site/geni/farlands/mixins/client/item/BoneMealItemMixin.java
- is duplicated by
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MC-161968 Casting issue: Barrier particles lose precision at high coordinates
- Resolved
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MC-161970 Casting issue: Particles from using bone meal lose precision at high distances
- Resolved
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MC-161972 Casting issue: Breaking armour stands when far from the world origin causes particle precision loss
- Resolved
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MC-161974 Casting issue: Sweep particle from sweep attacks loses precision at high distances froom the world origin
- Resolved
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MC-161975 Casting issue: Heart particles from damaging mobs lose precision at high coordinates
- Resolved
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MC-161981 Casting issue: Particles from the /particle command lose precision at high coordinates
- Resolved
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MC-161985 Casting issue: Black TNT explosion particles lose precision at high coordinates
- Resolved
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MC-161987 Casting issue: Brewing stand particles are emitted far from the brewing stand at high coordinates
- Resolved
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MC-161988 Casting issue: Monster spawner flame particles are emitted outside of the block at high coordinates
- Resolved
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MC-161989 Casting issue: Underwater suspension particles lose precision at high coordinates
- Resolved
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MC-161992 Casting issue: Mycelium particles lose precision at high coordinates
- Resolved
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MC-161998 Casting issue: Particles emitted by end portal blocks are incorrectly offset at high coordinates
- Resolved
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MC-162000 Casting issue: Particles emitted by nether portals gravitate to a point that loses precision at high coordinates
- Resolved
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MC-162004 Casting issue: Falling dust particles from gravity-affected blocks lose precision at high coordinates
- Resolved
- relates to
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MC-76747 Various particles near world border rendered incorrectly.
- Resolved
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MC-161888 Enchantment tables do not track the player correctly at high distances from the world origin
- Resolved
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MC-167971 Casting issue: Particles emitted by redstone repeaters lose precision at high coordinates
- Resolved
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MC-170872 Casting issue: Nether biome particles suffer from precision loss
- Resolved
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MC-171035 Casting issue: Particles from falling rain lose precision at high coordinates
- Resolved
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MC-45749 Potion particles spread always from the north-west corner of a block, regardless of impact
- Resolved
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MC-88330 Textures and Effects are off when far away from the center of the map
- Resolved
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MC-161969 Casting issue: Adding ender eyes to end portal frames at high distances causes particles to lose precision
- Resolved
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MC-167042 Casting issue: Campfire embers are generated at a point that loses precision at high coordinates
- Resolved
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MC-167047 Casting issue: TNT blocks ignited by other explosions lose precision at high coordinates
- Resolved
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MC-167091 Casting issue: Water particles dripping from leaves lose precision at high coordinates
- Resolved
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MC-171037 Casting issue: Smoke produced by lava during rain loses precision at high coordinates
- Resolved