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Bug
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Resolution: Fixed
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Minecraft 1.8.2-pre1, Minecraft 1.8.3, Minecraft 1.8.9, Minecraft 16w05b, Minecraft 1.10.2, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12 Pre-Release 6, Minecraft 1.12.1, Minecraft 1.12.2
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Confirmed
The bug
You can set any value for gamerules like randomTickSpeed, spawnRadius or maxEntityCramming which store numbers, but the command feedback is always "Game rule [GAME_RULE_NAME] has been updated to [VALUE]", even if the provided value is not a number. The expected behavior is that an error message appears just like it is for the gamerules which store boolean values when trying to set a non-boolean value.
How to reproduce
Use the following command
/gamerule randomTickSpeed text
→ The feedback "Game rule randomTickSpeed has been updated to text" appears