-
Bug
-
Resolution: Works As Intended
-
None
-
Minecraft 1.8.1, Minecraft 1.8.2-pre4, Minecraft 1.8.2-pre6
-
None
-
OS : Windows Vista Home Premium K SP2 32bit
CPU : AMD FX-6100 Six-Core Processor @~3.3GHz
VGA : NVIDIA GeForce 7025 / NVIDIA nForce 630a
RAM : 3070MB
Available VRAM : 1535MB
Available Storage : 141GB
Java Version :
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b18)
Java HotSpot(TM) Client VM (build 25.25-b02, mixed mode)OS : Windows Vista Home Premium K SP2 32bit CPU : AMD FX-6100 Six-Core Processor @~3.3GHz VGA : NVIDIA GeForce 7025 / NVIDIA nForce 630a RAM : 3070MB Available VRAM : 1535MB Available Storage : 141GB Java Version : java version "1.8.0_25" Java(TM) SE Runtime Environment (build 1.8.0_25-b18) Java HotSpot(TM) Client VM (build 25.25-b02, mixed mode)
-
Unconfirmed
Summary:
Placing an Armor Stand acts like a block and removes certain blocks(Tall Grass, Fern, Vine, 1 Thick Snow Layer, 2 high grass and ferns) in an area that Armor Stand takes.
Justification:
You might think that this is WAI because Armor Stands are supposed to be behave like blocks so they will remove these blocks. But here are the reasons why I think that is not the case:
- You can place blocks listed above again at the Armor Stand's position.
- Other entities that behave like a block(Item Frame, Painting) do not break any block when placed.
- Armor Stands can
- Be stacked in 1 place
- Be moved by Pistons
- Ride Minecarts
- Go into the portal
- Activate Pressure Plates
Which indicates it is a lot like a mob with movement speed 0 than a block.