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Bug
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Resolution: Cannot Reproduce
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None
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Minecraft 1.8.1
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None
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Operating system: OSX 10.9.3
Java Version "1.6.0_65"
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Unconfirmed
If a chunk is loaded because it is near the world spawn point, and not because there is a player nearby, there will be much more lag in that chunk.
To replicate, make a clock triggering a command in the spawn chunks, then start moving away. Once you get far enough that the chunk would normally unload, the timing of the clock will become much more inconsistent.