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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8
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None
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Mac OS X 10.6.8
Java 1.6.0_65
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Unconfirmed
Before I generated a superflat world, I changed some village parameters.
I set the distance to 9 (default=32) and I set the size to 6 (default=1).
The preset:
3;minecraft:bedrock,2*minecraft:dirt,minecraft:grass;1;village(size=6 distance=9)
Sometimes the villages are so big and generate so close to each other that they will merge into one big village. When they merge, generation bugs may appear. I have seen multiple times that gravel roads of village one will generate on top of houses of village two.
I've also seen a house cut in half by a farm.
If you want screenshots/seed/coordinates, just ask, I'll post.
How to reproduce: create a world with that preset and fly around a bit. They are relatively easy to find. To make them easier to find, you can increase the size (distance cannot be smaller than 9).
- duplicates
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MC-59365 Overlapping Generated Structures
- Resolved