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  1. Minecraft: Java Edition
  2. MC-73662

Terrain Graphically Tesselating and Glitchy Entity Meshes

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8
    • None
    • Amplified World Generation at render distance >9
    • Unconfirmed

      Recently got a new computer:
      AMD Athlon x4 760K
      Gigabyte Radeon R9 270X OC
      8GB RAM

      The problem occurs at above render distance >9 and to chunk that are not loaded. As you can see in the screenshot. Certain bits of terrain appear to tessellate, the bit of terrain seems to change randomly. Though not shown in screenshot, entities such as mobs tend to have very distorted meshes where certain vertices appear to stretch when in the proximity of the broken chunk. Note: The tessellated chunks appear to have no physics yet I haven't fully tried.

      Not too much of a problem but I just decided to mention it.
      Thanks,
      Melonize (Minecraft Username)

            Unassigned Unassigned
            Melonize Dean Burdaky
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              Created:
              Updated:
              Resolved: