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  1. Minecraft: Java Edition
  2. MC-72145

when i tried to open a server on multiplayer my game crashed and i got a crash report - USING 1.7.10!

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8
    • None
    • OS: Mac OS X (ver 10.9.3, arch x86_64)
      Java: 1.6.0_65 (by Apple Inc.)
      Launcher: Minecraft Launcher 1.5.3 (bootstrap 5)
      Minecraft: 1.7.10 (updated Wed May 14 19:29:23 CEST 2014)
    • Unconfirmed

      I started the game like always, it all worked fine, then i clicked on multiplayer and selected a server. when i tried to start the server my game shut down and i got the a report (see below). i tried to google but nothing worked so i pushed "report to mojang"

      I'm using Minecraft 1.7.10 because the server i play isn't on 1.8.

      this is the crashreport i got:

      ---- Minecraft Crash Report ----
      // Don't do that.

      Time: 20-9-14 19:21
      Description: Ticking screen

      java.lang.IndexOutOfBoundsException
      at java.nio.Buffer.checkIndex(Buffer.java:512)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)
      at bao.p(SourceFile:1343)
      at bao.ak(SourceFile:774)
      at bao.f(SourceFile:728)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at java.nio.Buffer.checkIndex(Buffer.java:512)
      at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
      at bma.a(SourceFile:271)
      at bma.a(SourceFile:220)
      at bao.a(SourceFile:1694)
      at bao.a(SourceFile:1652)
      at bjb.a(SourceFile:125)
      at hd.a(SourceFile:70)
      at hd.a(SourceFile:13)
      at ej.a(SourceFile:174)
      at bcx.e(SourceFile:78)

      – Affected screen –
      Details:
      Screen name: bcx

      – Affected level –
      Details:
      Level name: MpServer
      All players: 0 total; []
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 0 game time, 0 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Forced entities: 0 total; []
      Retry entities: 0 total; []
      Server brand: ~ERROR~ NullPointerException: null
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at bjf.a(SourceFile:289)
      at bao.b(SourceFile:1972)
      at bao.f(SourceFile:737)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.10
      Operating System: Mac OS X (x86_64) version 10.9.3
      Java Version: 1.6.0_65, Apple Inc.
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
      Memory: 89980504 bytes (85 MB) / 169803776 bytes (161 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.10
      LWJGL: 2.9.1
      OpenGL: NVIDIA GeForce GT 640M OpenGL Engine GL version 2.1 NVIDIA-8.26.21 310.40.35f08, NVIDIA Corporation
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (UK)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            BARTlolBART Arjan Koch
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              Created:
              Updated:
              Resolved: