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  1. Minecraft: Java Edition
  2. MC-71552

Far away sounds sound louder than should.

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.8, Minecraft 1.8.8, Minecraft 15w49b, Minecraft 1.13.1
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Plausible
    • Category:
      Sound

      Description

      I did not find any other reports about this problem, so here it goes:

      In Minecraft, the sounds that are far away from the player seem too intense. And when the sound is played a bit further away, it abruptly gets quiet (See graph 1). This has to do with the fact that Minecraft uses a linear way of calculating sound intensity for the distance. In real life, it is more like a curve. See attached graphs.

      It's just a minor thing, and easy to fix, but still a noticeable flaw.

      EDIT: This is what the calculation should be:

      SoundVolume = 1 / ( Distance^2 - 1 )

      This creates a curve similar to graph 2. SoundVolume = 1 means 100%, 0.5 means 50% etc.

      When Distance is 0, SoundVolume is 100%. When the distance increases, the SoundVolume decreases.

      This shouldn't be too hard to implement.

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            • Assignee:
              Unassigned
              Reporter:
              Partago Partago
            • Votes:
              8 Vote for this issue
              Watchers:
              6 Start watching this issue

              Dates

              • Created:
                Updated:
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