Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-6883

Other hoppers override redstone signal

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Affects Version/s: Snapshot 13w02a, Snapshot 13w02b, Snapshot 13w03a
    • Fix Version/s: None
    • Environment:
      Windows 7 64bit
      Unmodded
    • Confirmation Status:
      Confirmed
    • Game Mode:
      Creative

      Description

      When powering a Hopper that is above a solid block or a container the items are held in place correctly within the Hopper. If however the Hopper is placed above a second Hopper then the second hopper will overpower the redstone signal and suck the items out regardless. This may not be a bug and be functioning as intended however, as Hoppers with containers above them are designed to suck out items.

      Screenshot: Powering the 2nd Hopper in the chain as shown is completely ineffective as the 3rd Hopper still takes items out.

      EDIT: This has been somewhat fixed in 13w02b by the fact that a powered Hopper now does not take items from above, so powering 2 sequential Hoppers in the chain would create an effective lock. Powering the first or the last Hopper in the chain would also be effective, this bug only occurs in long chains of vertical Hoppers, when trying to create a lock mid way down the stack.

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                ani07789 Timothy Bailey
              • Votes:
                4 Vote for this issue
                Watchers:
                1 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: