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  1. Minecraft: Java Edition
  2. MC-67916

Sign doesn't update with clone within tellraw sign

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 14w33c, Minecraft 14w34a, Minecraft 14w34b
    • None
    • windows 7
    • Unconfirmed

      Using tellraw commands inside signs to clone a sign into the spot of another sign doesn't update the sign... sometimes.

      This is the command I'm using: /blockdata ~ ~ ~-2 { Text1:"{ text:\"1\", color:blue,bold:true, clickEvent:

      { action:run_command, value:\"execute @e[type=Villager,c=1] ~ ~ ~ /say The Field? Come up front and I'll take you there.\" }

      }",Text2:"{ text:\"Grassy Field\", color:black,bold:true, clickEvent:

      { action:run_command, value:\"/clone ~ ~-4 ~ ~ ~-4 ~ -53 60 1334\" }

      }",Text3:"{ text:\"\", color:green,bold:true, clickEvent:

      { action:run_command, value:\"/playsound mob.villager.yes @a ~ ~ ~ 1 1 1\" }

      }",Text4:"{ text:\"Very Easy\", color:green,bold:true, clickEvent:

      { action:run_command, value:\"/clone 42 14 0 44 16 0 -39 25 8\" }

      }"}

      It clones the sign at ~ ~-4 ~ ~ ~-4 and puts it onto another sign that already exists. Most of the time it works, however sometimes it doesn't. It usually occurs when I teleport away from the area, do some other stuff, intensive cloning and entity manipulation, and teleport back. If I right click the same sign, it stops working.

      However it should be noted that when I leave the world and come back in, the sign did actually update, it just isn't reflected in what I see.

      **I've also experienced the issue with a straight up blockdata command*

            searge [Mojang] Searge (Michael Stoyke)
            jigarbov jigar frobozz
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              Created:
              Updated:
              Resolved: