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  1. Minecraft: Java Edition
  2. MC-67782

Strip of chunks render glitchily on render distance 13

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w33c
    • None
    • Windows 7
    • Unconfirmed

      So, I was playing on a server for 14w33c with a large biomes world (seed -5979269375298961007) and around (-387, 79, 905) a long strip of chunks started glitching out. This went away when I switched to render distance 10, but came back at render distance 11.
      What happens is that the strip of chunks renders as the same chunk, which changes depending on where you are, and where you face.
      The only idea I have on why this may have occurred is that the VBO has a problem in it.
      I didn't get anything in my output log.
      EDIT: I also had use VBOs off, and turning it on stopped the glitch. And my friend on a Mac couldn't replicate the glitch.

        1. 2014-08-16_18.06.16.png
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          Emmia Silk
        2. 2014-08-16_18.06.18.png
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          Emmia Silk
        3. 2014-08-16_18.06.22.png
          1.05 MB
          Emmia Silk
        4. 2014-08-16_18.06.53.png
          996 kB
          Emmia Silk

            Unassigned Unassigned
            soandso2 Emmia Silk
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              Created:
              Updated:
              Resolved: