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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.10, Minecraft 14w33c
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None
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Windows 8.1 (amd64)
Java 1.7.0_65 64bit
Intel HD Graphics 4000 (4.0.0 - Build 10.18.10.3496)
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Unconfirmed
When you play a snapshot, I am playing 14w33c at the moment, and you put your render past the default (16), when you go back down to 1.7.10, the games crashes.
Steps to reproduce:
1: Open a world in 14w33c or whenever the increased render was added.
2: Put your render between 17 and 32.
3: Close minecraft and open 1.7.10
4: Try to join a world.
---- Minecraft Crash Report ----
// I feel sad now
Time: 15/08/14 22:23
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bao.p(SourceFile:1585)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
– Affected level –
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~ERROR~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bjf.a(SourceFile:289)
at bao.b(SourceFile:1972)
at bao.f(SourceFile:742)
at net.minecraft.client.main.Main.main(SourceFile:148)
– System Details –
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 147598600 bytes (140 MB) / 331063296 bytes (315 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3496, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Doodle Blocks [v0.2] 256x.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
- duplicates
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MC-38527 Crash after changing max view distance to 20 chunks in options.txt / Render distance too high in options.txt after downgrading
- Resolved