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Bug
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Resolution: Works As Intended
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None
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Minecraft 14w33a, Minecraft 14w33c, Minecraft 14w34a, Minecraft 14w34b, Minecraft 14w34c, Minecraft 14w34d, Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.2-pre6, Minecraft 1.8.6, Minecraft 1.8.8, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 16w15b, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w38a, Minecraft 16w39a
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OS X
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Confirmed
I wanted to summon a villager with custom trades and without AI so I took a command block, placed it down and started typing the command. Notice I used relative coordinates:
/summon Villager ~ ~1 ~ {NoGravity:1,NoAI:1}
What I expected to happen was:
when I pressed the button on the command block, it would summon the villager standing on the command block.
This also happens when using /execute .
What actually happened was:
the villager summoned but not 1 block above the command block, but 1,5 block above.
Tried with other mobs and also items, it did the same. When I used ~ ~0.5 ~ it did summon exactly on the command block. Also, this doesn't happen with absolute coordinates, only with relative.
How to reproduce:
1. Give yourself a command block
2. Go into the command block and put in this: /summon <your entity> <your relative coordinates>
3. Attach a button to the command block and press it
4. You'll see it is 0.5 block higher than where you actually wanted your entity to be.
- is duplicated by
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MC-67369 Entities summoned by command block are summoned in the wrong place.
- Resolved
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MC-68613 /summon command relative coordinates
- Resolved
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MC-68691 Villagers/Mobs Spawned using Command Block start 1 Block Higher then Normal
- Resolved
- relates to
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MC-56253 /execute from half slab rounds Y down not up
- Resolved