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  1. Minecraft: Java Edition
  2. MC-67435

Colored Leather Armor led to crash

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.7.10
    • None
    • windows 7 (PC)
    • Unconfirmed

      I was giving myself yellow colored leather armor that was also named through a command block and it crashed my game and I cannot get back on my world.
      Is there a way to fix this?

      Crah Report:
      ---- Minecraft Crash Report ----
      // Ooh. Shiny.

      Time: 8/14/14 4:24 PM
      Description: Reading NBT data

      java.lang.ClassCastException: dq cannot be cast to dh
      at dh.m(SourceFile:211)
      at abb.b(SourceFile:168)
      at abb.a(SourceFile:135)
      at bny.a(SourceFile:356)
      at bny.b(SourceFile:400)
      at bbv.a(SourceFile:744)
      at bbv.a(SourceFile:123)
      at blt.b(SourceFile:834)
      at bao.ak(SourceFile:801)
      at bao.f(SourceFile:728)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at dh.m(SourceFile:211)

      – Corrupt NBT tag –
      Details:
      Tag type found: LIST
      Tag type expected: COMPOUND
      Tag name: display
      Stacktrace:
      at dh.m(SourceFile:211)
      at abb.b(SourceFile:168)
      at abb.a(SourceFile:135)
      at bny.a(SourceFile:356)

      – Item being rendered –
      Details:
      Item Type: abb@62fa5ff3
      Item Aux: 0
      Item NBT: {display:[0:

      Color: Color value is invalid

      ,1:

      {Name:"Fireman Helmet",}

      ,],}
      Item Foil: false
      Stacktrace:
      at bny.b(SourceFile:400)
      at bbv.a(SourceFile:744)
      at bbv.a(SourceFile:123)

      – Affected level –
      Details:
      Level name: MpServer
      All players: 1 total; [bjk['goldenelk'/333, l='MpServer', x=-175.45, y=65.62, z=419.57]]
      Chunk stats: MultiplayerChunkCache: 0, 0
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options:
      Level spawn location: World: (-32,64,256), Chunk: (at 0,4,0 in -2,16; contains blocks -32,0,256 to -17,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
      Level time: 1608516 game time, 340457 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
      Forced entities: 1 total; [bjk['goldenelk'/333, l='MpServer', x=-175.45, y=65.62, z=419.57]]
      Retry entities: 0 total; []
      Server brand: vanilla
      Server type: Integrated singleplayer server
      Stacktrace:
      at bjf.a(SourceFile:289)
      at bao.b(SourceFile:1972)
      at bao.f(SourceFile:737)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.10
      Operating System: Windows 7 (amd64) version 6.1
      Java Version: 1.6.0_14, Sun Microsystems Inc.
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
      Memory: 327261400 bytes (312 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95
      Launched Version: 1.7.10
      LWJGL: 2.9.1
      OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1808, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because EXT_framebuffer_object is supported.
      Anisotropic filtering is supported and maximum anisotropy is 2.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            goldenelk Caleb Mitchell
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              Created:
              Updated:
              Resolved: