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  1. Minecraft: Java Edition
  2. MC-65350

Hostile mobs not visible in local wifi clients if the client is in peaceful mode

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.7.10
    • None
    • iOS 7.1.2 iPad 3 MCPE 0.9.5
    • Unconfirmed

      Unable to create an MCPE bug. Apologies. MCPE not available as a version.
      Please assign this bug to MCPE 0.9.5

      What I expected to happen was...:
      To see hostile mobs when playing a local wifi survival multiplayer game with difficulty turned ON, regardless of whether the client has difficulty on or off.

      What actually happened was...:
      Hostile mobs are visible on the server but not visible on the client. The invisible mobs still attack the player on the client.. The player on the client doesn't survive this for long.

      Steps to Reproduce:
      1. Start a multiplayer survival world on one device (the server)
      2. Connect to this world from another device (the client), ensuring difficulty is OFF.
      3. On the server, switch difficulty ON.
      4. Wait for nightfall.
      5. Hostile mobs can be seen on the server but not on the client.
      6. Switch difficulty ON on the client
      7. Hostile mobs are now visible on the client.

            Unassigned Unassigned
            dwdavies46 Dave Davies
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              Created:
              Updated:
              Resolved: