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Bug
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Resolution: Duplicate
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None
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Minecraft 14w31a
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None
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OS Name Microsoft Windows 7 Home Premium
System Type x64-based PC
Processor AMD A8-3850 APU with Radeon(tm) HD Graphics, 3500 Mhz, 4 Core(s), 4 Logical Processor(s)
Installed Physical Memory (RAM) 4.00 GB
Total Physical Memory 3.50 GB
Available Physical Memory 2.00 GB
Computer is overclocked
Java version 7 update 55
OS Name Microsoft Windows 7 Home Premium System Type x64-based PC Processor AMD A8-3850 APU with Radeon(tm) HD Graphics, 3500 Mhz, 4 Core(s), 4 Logical Processor(s) Installed Physical Memory (RAM) 4.00 GB Total Physical Memory 3.50 GB Available Physical Memory 2.00 GB Computer is overclocked Java version 7 update 55
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Unconfirmed
When you change the render distance to a higher setting, the game keeps running without lag but the chunks glitch and change each time you move. This only happens to me on version 14w31a and it happens each time I change the render distance, if you put the render distance back to its initial setting the glitch disappears and the game runs normally.
version 1.7.10 does NOT have this problem for me.
- duplicates
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MC-62958 Massive Visual Glitching with VBOs off and Chunk distance over a level the graphics card cannot handle (Caused by outdated AMD drivers)
- Resolved