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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.10, Minecraft 14w30b, Minecraft 14w30c
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None
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mas os 10.9 and 10.10 java 7
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Unconfirmed
(this is for ALL 1.7 versions and 1.8 snapshots)
just after downloading mac osx 10.10 on a usb and running it, I hated it and switched back to 10.9. So I played a bit of minecraft and went on a server. only to find that it crashed my game, It worked before I installed it and apparently the issue was "bbe.class"...See the crash file
CRASH FILE:
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 7/27/14 8:40 AM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bls.a(SourceFile:270)
at bls.a(SourceFile:220)
at azd.a(SourceFile:1675)
at azd.a(SourceFile:1633)
at biv.a(SourceFile:113)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbe.c(SourceFile:76)
at azd.o(SourceFile:1318)
at azd.ad(SourceFile:753)
at azd.e(SourceFile:704)
at net.minecraft.client.main.Main.main(SourceFile:103)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bls.a(SourceFile:270)
at bls.a(SourceFile:220)
at azd.a(SourceFile:1675)
at azd.a(SourceFile:1633)
at biv.a(SourceFile:113)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbe.c(SourceFile:76)
– Affected screen –
Details:
Screen name: bbe
– Affected level –
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~ERROR~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at biz.a(SourceFile:284)
at azd.b(SourceFile:1951)
at azd.e(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:103)
– System Details –
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.9.3
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 130440528 bytes (124 MB) / 199892992 bytes (190 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.2
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.26.34, Intel Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Also it says logging in and then when generating the world, it doesnt, the minecraft closes an gives me this crash report
thanks
- duplicates
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MC-38527 Crash after changing max view distance to 20 chunks in options.txt / Render distance too high in options.txt after downgrading
- Resolved