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  1. Minecraft: Java Edition
  2. MC-63476

Tesselating block model crash in latest snapshot

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w30b
    • None
    • Unconfirmed

      I set my profile to the the 14w30b snapshot and ran the launcher. Once everything was downloaded the game launched and I created a creative mode world, with all default settings (New World name, etc.). The world was created and after a few seconds of my snow forest surroundings rendering in, the game crashed. The incrementing block was:

      – Block model being tesselated –
      Details:
      Block: minecraft:grass[snowy=false]
      Block location: World: (-244,85,204), Chunk: (at 12,5,12 in -16,12; contains blocks -256,0,192 to -241,255,207), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
      Using AO: true

      I then started the game again and created a new world, and after spawning in a plain exactly the same thing happened. This time however:

      – Block model being tesselated –
      Details:
      Block: minecraft:leaves[check_decay=false,decayable=true,variant=oak]
      Block location: World: (-111,68,259), Chunk: (at 1,4,3 in -7,16; contains blocks -112,0,256 to -97,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
      Using AO: true

      I don't have custom models, I just use a 64x texture pack with the vanilla models etc.

            Unassigned Unassigned
            tyfe1994 Tyler Feld
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              Created:
              Updated:
              Resolved: