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Bug
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Resolution: Duplicate
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None
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Minecraft 14w28b
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None
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Operating System
Windows 8 64-bit
CPU
Intel Core i5 3427U @ 1.80GHz 57 °C
Ivy Bridge 22nm Technology
RAM
8.00GB Single-Channel DDR3 @ 798MHz (11-11-11-28)
Motherboard
LENOVO S500 (U3E1) 58 °C
Graphics
Generic PnP Monitor (1366x768@60Hz)
Intel (Lenovo)
2047MB NVIDIA GeForce GT 720M (Lenovo) 49 °C
Storage
465GB Seagate ST500LX005-1CW162 (SATA) 37 °C
Optical Drives
No optical disk drives detected
Audio
High Definition Audio DeviceOperating System Windows 8 64-bit CPU Intel Core i5 3427U @ 1.80GHz 57 °C Ivy Bridge 22nm Technology RAM 8.00GB Single-Channel DDR3 @ 798MHz (11-11-11-28) Motherboard LENOVO S500 (U3E1) 58 °C Graphics Generic PnP Monitor ( 1366x768@60Hz ) Intel (Lenovo) 2047MB NVIDIA GeForce GT 720M (Lenovo) 49 °C Storage 465GB Seagate ST500LX005-1CW162 (SATA) 37 °C Optical Drives No optical disk drives detected Audio High Definition Audio Device
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Unconfirmed
What I expected to happen was:
For wooden doors to be removed from villages recognized from villagers.
What actually happened was:
Whilst removing wooden doors from a village the client/server will crash because the game cannot tick the villagers nearby.
How you reproduce this:
If the villagers do not recognize your wooden doors as a village no crash will occur, please make sure when confirming that you wait for villagers to recognize the village and you try multiple times if the crash does not occur.
Create a valid chamber that villagers will recognize wooden doors as a village.
Place a row of villagers in said chamber.
Wait at least 6 seconds for the villagers to recognized said village.
Start removing the doors.
Crash report attached.
Comments
Crash occurs on client and servers. Doors are not directional to cause the crash. Appears the game does not know how to update the villager.
- duplicates
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MC-61495 Ticking Entity Server Crash: Cannot get property, does not exist. (Removing doors of a village)
- Resolved