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Bug
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Resolution: Invalid
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None
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Minecraft 14w28b
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None
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All
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Unconfirmed
Bug :
"A problem which impairs or prevents the functions of the product."
Product is designed to enable and provide fun, Massively, and
is impaired by not being configurable enough!
The server/client configuration file should have a mob spawn
blacklist that controls what species of mobs can spawn.
----Disregard anything below this line----
We, the long nosed villagers, protest our exclusion.
We insist that in future versions of minecraft some villagers are
to have longer and bigger noses than others.
Why do none of my chickens sparkle? I caught many in the
tall grass with offerings of grain and none of them sparkle.
I insist that shiny friendly capturable mobs be included in the game
with the following attributes:
higher hitpoints, higher speed, repel unfriendly mods
spawn ratio of 1/8192
heal players within 16 block radius by .5 hitpoint every 15 seconds
there should always be moss on the north side of trees in forest biome. always. anyone who has ever adventured in nature knows this.
mobs should not avoid quicksand unless they have instincts.
only living mobs have instincts. not the undead. additionally
skeletons should not take damage from drowning or quicksand.
http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/MathUtils.html
open source libgdx math functions where they appear to stably accelerate minecraft