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  1. Minecraft: Java Edition
  2. MC-60741

Desync in flatworlds created with the snapshot

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w27b
    • None
    • Windows 7
      Java 7
    • Unconfirmed

      When a flatworld is created with the last snapshot, server side and client side aren't synchronized. Causing almost a delay of one second.

      How to reproduce:
      -Create a flat world
      *Take an item and move the quickly in different slot
      *Create a fastclock with 2 commandblock

            Unassigned Unassigned
            solid snake Alex Salemi
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              Created:
              Updated:
              Resolved: