Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: Minecraft 14w27b
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Fix Version/s: None
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Labels:None
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Environment:Windows 7
Java 7
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Confirmation Status:Unconfirmed
Description
When a flatworld is created with the last snapshot, server side and client side aren't synchronized. Causing almost a delay of one second.
How to reproduce:
-Create a flat world
*Take an item and move the quickly in different slot
*Create a fastclock with 2 commandblock
Attachments
Issue Links
- duplicates
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MC-58120 "DoMobSpawning" is causing reduced tick speed, causing general tick lag
- Resolved