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Bug
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Resolution: Invalid
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None
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Minecraft 14w27b
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None
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Windows 7
Latest Java (as of 2-4-2014)
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Unconfirmed
When I activate the command:
/summon Zombie ~ ~1 ~ {CanPickUpLoot:0,CustomName:LumberjackZombie,CustomNameVisible:1,PersistenceRequired:1,Equipment:[{id:258},{id},{id:},{id},{id:298}],Attributes:[{Name:generic.followRange,Base:1000},{Name:generic.attackDamage,Base:0},{Name:zombie.spawnReinforcements,Base:0}]}
it freezes the server. Also happens in 14w21b.
If I start the server again, it takes about 2 sec to freeze again. I can only close the server by stopping the proces in task manager.
To stop it from crashing, I start the server and then quickly type /kill @e
that works if I do it at the start, but a few seconds later it would freeze.
I dont know what the problem is with this command.
Just thought I'd report it.
In the attachments are 3 crash logs. At least 2 are from 14w21b. Not sure about the third one. They are deffinitely all about this crash, not an earlyer crash.
Have fun,
- Pieter Voors
- is duplicated by
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MC-55398 100% memory usage when increasing iron golem's follow range
- Resolved
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MC-62771 Game Bugging
- Resolved
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MC-74157 When summoning a mob the world freezes
- Resolved
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MC-92723 Killer Rabbit spawn from command block freezes all entities
- Resolved
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MC-95727 Mobs with high follow range cause extreme lag
- Resolved
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MC-99083 Customized Mobs Summon Crash
- Resolved
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MC-118684 Summoning custom mobs freezes the game
- Resolved
- relates to
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MC-58092 Guardians with generic.followRange of 1000 cause immense lag and errors
- Resolved