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  1. Minecraft: Java Edition
  2. MC-58092

Guardians with generic.followRange of 1000 cause immense lag and errors

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 14w25b, Minecraft 14w26b
    • None
    • Unconfirmed

      I think you can close this as it is like at MC-60182 also it throws strange errors out

      WARNING! Do not test this in your normal world, please create a new one

      Perform this command:

      /summon Guardian ~ ~ ~ {Attributes:[{Name:generic.followRange,Base:1000}]}
      

      This will cause

        1. 14w25b Error 1
        2. 14w25b Crash
          (I summoned it in a river but it seems not to be necessary to be in a river)
        3. In 14w26b will cause these:
          [22:00:40 INFO]: Client> [22:00:40] [Server thread/ERROR]: Tried to setBlockAndData(minecraft:torch/0) but it's an invalid state. Defaulting to minecraft:torch[facing=up] instead (minecraft:torch/5)
          [22:00:54 INFO]: Client> [22:00:54] [Server thread/ERROR]: Tried to setBlockAndData(minecraft:furnace/0) but it's an invalid state. Defaulting to minecraft:furnace[facing=north] instead (minecraft:furnace/2)
          

          Also when you summon one riding a witherskull:
          (I did this in a superflat world)

          /summon Guardian ~ ~1 ~ {Riding:{id:WitherSkull,direction:[]},Attributes:[{Name:generic.followRange,Base:1000}]}
          

          you should copy this in a commandblock
          "14w25b Error 2" happens

      *Also the shooting animation doesn't appear when the attacked mob is too far away

        1. 14w25b Error2.txt
          3 kB
        2. 14w25b Error 1.txt
          14 kB
        3. 14w25b Crash.txt
          4 kB

            Unassigned Unassigned
            marcono1234 Marcono1234
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              Created:
              Updated:
              Resolved: