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  1. Minecraft: Java Edition
  2. MC-56152

Boats: Bad sync between client and server

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.7.9
    • None
    • Microsoft Windows 7 Home Family Premium 64-bit
      Java 7 (build 1.7.0_51-b13)
      Memory: 4GB
      CPU: Intel Pentium Dual-Core E5300 @ 2.60 GHz
      GPU: NVIDIA GeForce G210
      Packard Bell: Imedia S3720
      DirectX 11.
    • Unconfirmed

      When using a boat, the positions of the player and of the boat will be desynchronized.

      Usually, the speed of the boat client-side will be higher than server-side. When arriving to a specific zone:
      → The player, when leaving his boat, will appear in the sea. The distance between the two desynchronized positions depends of the distance travelled.
      → Server-side, the boat is next to the player after he left it. But the player will be unable to see it.
      → A ghost boat remains on the location where the player has left the boat. It is not possible to interact with it.

      Disconnecting/reconnecting solves the problem; the player and the boat will re-appear to the server-side positions.

            Unassigned Unassigned
            fox_mccloud45 Fox_McCloud45
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              Created:
              Updated:
              Resolved: