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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.9
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None
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Microsoft Windows 7 Home Family Premium 64-bit
Java 7 (build 1.7.0_51-b13)
Memory: 4GB
CPU: Intel Pentium Dual-Core E5300 @ 2.60 GHz
GPU: NVIDIA GeForce G210
Packard Bell: Imedia S3720
DirectX 11.
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Unconfirmed
When using a boat, the positions of the player and of the boat will be desynchronized.
Usually, the speed of the boat client-side will be higher than server-side. When arriving to a specific zone:
→ The player, when leaving his boat, will appear in the sea. The distance between the two desynchronized positions depends of the distance travelled.
→ Server-side, the boat is next to the player after he left it. But the player will be unable to see it.
→ A ghost boat remains on the location where the player has left the boat. It is not possible to interact with it.
Disconnecting/reconnecting solves the problem; the player and the boat will re-appear to the server-side positions.
- duplicates
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MC-2931 Boat location desync
- Resolved