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  1. Minecraft: Java Edition
  2. MC-56012

java.lang.OutOfMemoryError: Java heap space

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.7.9
    • None
    • pc in production
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // Who set us up the TNT?

      Time: 5/28/14 4:21 PM
      Description: Registering texture

      java.lang.OutOfMemoryError: Java heap space
      at bsn.a(SourceFile:196)
      at bsj.b(SourceFile:142)
      at bsj.a(SourceFile:90)
      at bsp.a(SourceFile:72)
      at bsp.a(SourceFile:61)
      at bsp.a(SourceFile:52)
      at ban.ag(SourceFile:438)
      at ban.f(SourceFile:712)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at bsn.a(SourceFile:196)
      at bsj.b(SourceFile:142)
      at bsj.a(SourceFile:90)

      – Resource location being registered –
      Details:
      Resource location: minecraft:textures/atlas/blocks.png
      Texture object class: bsj
      Stacktrace:
      at bsp.a(SourceFile:72)
      at bsp.a(SourceFile:61)
      at bsp.a(SourceFile:52)
      at ban.ag(SourceFile:438)

      – Initialization –
      Details:
      Stacktrace:
      at ban.f(SourceFile:712)
      at net.minecraft.client.main.Main.main(SourceFile:148)

      – System Details –
      Details:
      Minecraft Version: 1.7.7
      Operating System: Windows 8 (x86) version 6.2
      Java Version: 1.7.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
      Memory: 35136384 bytes (33 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
      JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.7
      LWJGL: 2.9.1
      OpenGL: AMD Radeon HD 7640G GL version 4.2.11774 Compatibility Profile Context, ATI Technologies Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: [Inter_Realistic_Resource_Pack_512_V1.6.4.zip]
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            Harleykins Aaron Citrin
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              Created:
              Updated:
              Resolved: