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  1. Minecraft: Java Edition
  2. MC-54615

Villagers' and Skeletons' hitbox needs to be adjusted


    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 15w39c
    • Minecraft 14w18b, Minecraft 14w19a, Minecraft 14w20b, Minecraft 14w21b, Minecraft 14w29b, Minecraft 14w31a, Minecraft 14w32a, Minecraft 14w34d, Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1-pre1, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.2-pre5, Minecraft 1.8.3, Minecraft 1.8.7, Minecraft 15w35b
    • None
    • Windows 7
    • Confirmed

      I've noticed that the witch's hitbox has been made larger in this snapshot. Since witches and villagers share a similar model, I compared the two, and saw the villagers still have their top-head missing, like in 1.7.9 and below. The witch's hitbox has been adjusted so that it covers her head (slightly under her hat), but the villagers should have the same, see screenshots.

      From MC-54840:
      Looks like Mojang has improved some of the mobs' hitboxes last snapshot, but some still need to be adjusted, like skeletons. This was probably in the last snapshot, but I've noticed it in this one. The zombies' hitbox has been adjusted so it is bigger, to fit the zombie model, but the skeleton is unchanged (I just noticed that zombies and skeletons are actually slightly taller than the player). The zombies and skeletons are the same height, and slightly taller than the player, so it wouldn't make sense to change one and not the other. This is the same issue with villagers and witches, as in my last report.

        1. 2014-05-04_20.03.03.png
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        2. 2014-05-04_20.05.07.png
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        3. 2014-05-08_15.40.58.png
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        4. 2014-05-08_15.44.12.png
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        5. ZombieBabyTooTallHitBox.png
          159 kB
        6. ZombieHighHitbox.PNG
          400 kB

            Unassigned Unassigned
            Brickman350 Paul Smith
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