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  1. Minecraft: Java Edition
  2. MC-54225

Redstone glitching when connected to tripwirehooks

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w18a
    • None
    • Windows 7, os.version 6.1, os.arch amd64, Java version 1.7.0_45, Intel core i3 processor,
    • Unconfirmed

      I where about to make a "spawn platform" for new players to spawn on about 230 up in the sky. I marked all the corners of my spawn chunk and and made the platform. I placed all the tripwires and tripwire hooks and started to place the redstone that would be activated by the tripwire. But then, this happend:

      The redstone did not connect to eachother. It instead focused on the tripwirehookss that where on the other side of the wall. I tried to activate it, and the redstone still works like usual. But the textures where glitched out (see pictures), with a piece of redstone on the side of a block, but with no hitbox.

      The bug is easy to reproduce. just place a piece of redstone anywhere. It doesn`t have to be tripwire. If you place it on a block a "ghost" redstone will be seen on the side of the block, being lit when activated. This makes it really hard to see where the redstone lines goes. I also want to mention that I used the "Drought" preset world generator. If it has anything with it to do.

      I apologize about all the potential spelling/grammatical errors in this text. //ObbolaLink

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            Unassigned Unassigned
            HenrikoMagnifico Henrik Öberg
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              Created:
              Updated:
              Resolved: