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Bug
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Resolution: Fixed
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Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 14w30c, Minecraft 1.8.8, Minecraft 15w33b, Minecraft 15w33c, Minecraft 15w42a, Minecraft 1.10.2, Minecraft 16w38a, Minecraft 1.11
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Confirmed
While mining using a tool (ex: a pickaxe), data gets sent over to the server saying what block was broken, and then the server updates the data values to make the pick more damaged, and this also gets updated on the client. Because of the new feature where the cracking restarts when the tool is swapped, this causes the block you started to break right after you broke the previous one to reset and consume about 1.5x as much time as it should take (with a diamond pick). A solution to this I thought up was to have the crack only reset after the normal block ID is changed, instead of the metadata value changing.
This also happens when you drop or pick up items into/from an item stack you are holding.
- is duplicated by
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MC-6672 Mining reset switching items/damage value of an item changes.
- Resolved
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MC-8110 Minecraft block breaking latency when playing in server
- Resolved
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MC-64019 Items move in hand when their count or damage changes
- Resolved
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MC-86436 Bad animation blocks and tools in the first person
- Resolved
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MC-90911 Mending enchantment causes items to bounce in hand
- Resolved
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MC-112132 Item switch animation after breaking a block with a tool
- Resolved
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MC-117595 When player hits another player that's blocking the shield goes down visually
- Resolved
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MC-119653 Rearm same tool when consume durability
- Resolved
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MC-3333 Blocks "unbreak"
- Resolved
- relates to
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MC-2519 Changing tools while breaking blocks
- Resolved
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MC-3449 Block breaking resets when the item you're holding changes
- Resolved
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MC-100946 Bow with mending undraws when receiving XP while drawed
- Resolved