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  1. Minecraft: Java Edition
  2. MC-5245

Exception ticking world: ssp unmodified: slow machine?

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 1.4.6, Snapshot 13w02b, Snapshot 13w03a, Minecraft 1.5
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 7 Home
      4gb ram, ~2 gHz processor
      Notebook - no additional graphics card noted
    • Confirmation Status:
      Community Consensus
    • Game Mode:
      Creative

      Description

      What I expected to happen was:
      New chunks should load as previous to 1.4.6, and I should be able to fly over them in creative mode.

      What happened:
      New chunks were not created, causing the game to crash as I flew.

      Steps to reproduce:
      Graphics FAST
      Render NORMAL
      Smooth lighting OFF
      Anaglyph OFF
      Performance POWER SAVER
      View bobbing OFF
      Advanced OpenGL ON
      Clouds OFF
      Particles MINIMAL
      VSync OFF

      Large biomes, structures on, cheats on

      Stay within 10000m from spawn
      Fly over DESERT

      The world where I noted this to occur was created after version 1.3.

      Additional:
      Due to a moderately slow machine, new chunks sometimes take a long time to load. Since 1.4.6, if this happens while flying, especially over desert terrain, MineCraft may crash entirely if a chunk does not load before entering. I have not ventured more than 10000m from spawn.

      I have not had this issue with previous updates, and have had to significantly downgrade the quality of render to make MineCraft playable on 1.4.6 update for either survival or creative. I have included 2 relevant crash reports.

      Is this a bug, or a glitch due to a slow machine?

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              Assignee:
              Unassigned Unassigned
              Reporter:
              flw84 Jay Ayerson
              Votes:
              1 Vote for this issue
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                Dates

                Created:
                Updated:
                Resolved:
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