-
Bug
-
Resolution: Fixed
-
Minecraft 1.4.6, Snapshot 13w03a, Minecraft 1.7.5, Minecraft 14w21b, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w31c, Minecraft 15w34d, Minecraft 1.10, Minecraft 1.10.2
-
Windows 7, Java 6u38
-
Confirmed
-
Creative
Fireworks which are pushed by water fly off into the distance at strange angles. If enough of these are launched (around 10 or so) the client will experience massive FPS loss and eventually become unresponsive. The client will not recover from this.
Set render distance to 4.
Reproduction steps:
1) Create a firework rocket with the following specification:
Flight Duration: 3
Large Ball
- Magenta
- Fade to Purple
- Trail
- Twinkle
2) Place some water so that it is flowing into an empty space
3) Launch 5 fireworks under the flowing water.
4) Watch as fireworks zoom off at a horizontal angle and explode in the distance (more than if they went vertical).
5) After 3-10 seconds the client will experience massive FPS loss.
From MC-82062:
/summon FireworksRocketEntity ~ ~1 ~ {LifeTime:99,Motion:[10.00,0.00,0.00],FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Flicker:0,Trail:0,Colors:[1234],FadeColors:[1234]}]}}}}
Code analysis by Marcono1234 can be found here.
- is duplicated by
-
MC-10471 FireworksRocketEntity spawners 0fps/crash game after "current" delay.
- Resolved
-
MC-25926 Angled Height:3 fireworks could cause the game to crash
- Resolved
-
MC-77391 1.8 Fireworks Fps Issue
- Resolved
-
MC-82062 Launching fireworks horizontally crashes game.
- Resolved
-
MC-4225 Extreme Lag with Fireworks
- Resolved
-
MC-4884 Client hanging after launching rockets out of flowing water
- Resolved
-
MC-4902 Mincraft lags after firework rocket is shot out of range
- Resolved
- relates to
-
MC-48375 Fireworks causes freeze on death screen
- Resolved
-
MC-54825 Slime block pushing firework horizontally gives ridiculous velocity
- Resolved