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  1. Minecraft: Java Edition
  2. MC-50367

Bad hit boxes and eye positions

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 14w10b, Minecraft 14w10c, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18b, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b, Minecraft 14w26c, Minecraft 1.7.10, Minecraft 14w27a, Minecraft 14w27b, Minecraft 14w28a, Minecraft 14w28b, Minecraft 14w29a, Minecraft 14w29b, Minecraft 14w30b, Minecraft 14w30c, Minecraft 14w31a, Minecraft 14w33c, Minecraft 14w34a, Minecraft 14w34b, Minecraft 14w34c, Minecraft 14w34d, Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1-pre1, Minecraft 1.8.1-pre2, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.6, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w35b, Minecraft 15w36d, Minecraft 15w37a, Minecraft 15w38a, Minecraft 15w38b, Minecraft 15w39b, Minecraft 15w39c, Minecraft 15w46a, Minecraft 15w47a, Minecraft 15w47b, Minecraft 15w47c, Minecraft 15w49a, Minecraft 15w49b, Minecraft 1.8.9, Minecraft 15w50a, Minecraft 15w51a, Minecraft 15w51b, Minecraft 16w02a, Minecraft 16w03a, Minecraft 16w04a, Minecraft 16w06a, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a, Minecraft 16w15a, Minecraft 16w15b, Minecraft 1.9.3 Pre-Release 1, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w38a, Minecraft 16w39a, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a, Minecraft 16w42a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w13a, Minecraft 17w13b, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 4, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w47b, Minecraft 17w48a, Minecraft 18w08b, Minecraft 18w20b, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre4, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2-pre2, Minecraft 1.13.2, Minecraft 18w43a, Minecraft 18w43b, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03c, Minecraft 19w04a, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w08a, Minecraft 19w08b, Minecraft 19w09a, Minecraft 19w11a, Minecraft 19w11b
    • Confirmed

      Important: This ticket will stay resolved!

      Remaining issues for hit boxes and eye positions will be split up into their own reports.

      If such an issue is a problem for you and doesn't have an own report yet, feel free to create it!

      Avoid grouping several similar issues as this report did.
      For example if the hit box of zombies and the hit box of wolfs has an issue, that is two reports, one for zombies and one for wolfs.

      This report has been split to make it easier to update the reports and hopefully also easier for the devs to fix them.

      • MC-143184: Eye level and visible eye position mismatch
      • MC-142768: Suffocation caused by eye-level outside of collision box
      • Reports specific to certain entities or situations, e.g. MC-117619, MC-119372, ...

      This report is still about bad hitboxes.


      The hitboxes and eye position of a few mobs/entities are in a wrong place.

      All fine here.
      Seems wrong, but with explanation and expectation to stay like this.
      Unsure if issue or intended.
      Minor issue.
      Bigger difference
      Special issue that may need to be moved into an own report

      Mob/Entity Height Width Eye Position Comment
      Horse, Donkey too high Suffocating below blocks, see MC-142768. Also see MC-76050 for donkeys
      Baby Horse too small Suffocating below blocks, see MC-142768
      Giant too small -
      Small Armorstand too low -
      Baby Pigman, Baby Zombie/Drowned, Baby Villager too small I assume all these have the same height intentionally. Their average rendering height is quite a bit higher than the current hitbox. Especially Pigman rendering goes higher quite a bit.
      Pigman, Baby Pigman, Husk, Baby Husk below too low The eyes of pigman sit higher than the ones of the other mobs for rendering
      Guardians, Elderguardians, Ghast too small -
      Bat too high too low -
      EnderCrystal too far up* too big *or rather renders too far down compared to the hitbox
      Pigman, Zombie, Villager, Witch, Skeleton too small Seems a little bit too small, but making them higher would make them not fit in 2 high spaces, therefore probably intended. (Not confirmed by devs)
      Cave spider too small Seems too small, but making them higher would make them not fit in 1/2 high spaces, therefore probably intended. (Not confirmed by devs)
      Vindicator 2016-10-02_04.22.19.png A little bit high -
      Evoker 2016-10-02_04.22.19.png A little bit high -
      Parrot A little bit high -
      Polar Bear Too small A little bit high See also MC-142848
      (Baby) panda Too high, especially for baby See also MC-142849
      Fox Eye level tracked in MC-142768
      Llama Spit 2016-09-28_19.09.14.png Unable to reproduce, no collision box visible in quick test
      Player when sneaking Too small when not sneaking, too high when sneaking (likely part wise caused by MC-48191 and therefore intended). Eye position does not change when sneaking
      EnderDragon too high The facing is inverted too all other mobs. Height and Width is the AABB around all parts so it looks too huge, while it actually is probably fine

      Note: The list might not always be fully accurate for the latest snapshot.

      In the world download MoxBoxes_1_11.zip most mobs are spawned in a row with NoAI. It can be really useful for testing.
      I recommend using F3 + B and /gamemode spectator. Also it's good to turn particles to minimum to better see mobs like blazes.

        1. 14w29b Enderdragon.png
          1.78 MB
          Marcono1234
        2. 2014-03-06_19.13.54.png
          67 kB
          Walter20210
        3. 2014-03-07_17.15.54.png
          235 kB
          Walter20210
        4. 2014-03-07_18.14.25.png
          227 kB
          Walter20210
        5. 2014-10-12_16.02.59.png
          260 kB
          [Mod] Sonicwave
        6. 2015-09-07_02.47.21.png
          109 kB
          [Mojang] Panda
        7. 2016-07-02_19.38.23.png
          153 kB
          Roy Sajima
        8. 2016-09-28_19.09.14.png
          154 kB
          [Mod] Neko
        9. 2016-10-02_04.22.19.png
          102 kB
          [Mod] Neko
        10. 2018-02-23_10.43.23.png
          1.04 MB
          [Mod] Les3awe
        11. 2019-01-06_22.07.42.png
          923 kB
          [Mojang] Panda
        12. ChickenDamadge.gif
          1.95 MB
          HTMLars
        13. Cow_Hitbox.png
          158 kB
          Walter20210
        14. Creeper_Pigman.png
          216 kB
          Walter20210
        15. Kinda lower than how it should be.png
          162 kB
          Walter20210
        16. Skeleton_Villager_Hitbox.png
          196 kB
          Walter20210
        17. Witch_Villager.png
          167 kB
          Walter20210

            hkniberg hkniberg
            panda4994 [Mojang] Panda
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              Created:
              Updated:
              Resolved:
              CHK: