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Bug
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Resolution: Duplicate
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None
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Minecraft 14w10b
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None
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Operating System: Linux (i386)
Java Version: 1.6.0_26, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Server VM (mixed mode), Sun Microsystems Inc.
Memory: 1059202992 bytes (1010 MB) / 1070399488 bytes (1020 MB) up to 1070399488 bytes (1020 MB)
JVM Flags: 7 total; -Xmx1024M -Xms1024M -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=2 -XX:+AggressiveOpts
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Is Modded: Nope
Type: Dedicated Server (map_server.txt)
Operating System: Linux (i386) Java Version: 1.6.0_26, Sun Microsystems Inc. Java VM Version: Java HotSpot(TM) Server VM (mixed mode), Sun Microsystems Inc. Memory: 1059202992 bytes (1010 MB) / 1070399488 bytes (1020 MB) up to 1070399488 bytes (1020 MB) JVM Flags: 7 total; -Xmx1024M -Xms1024M -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=2 -XX:+AggressiveOpts IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Is Modded: Nope Type: Dedicated Server (map_server.txt)
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Unconfirmed
With the newest update, everytime I start my server, all players' inventories are cleared. Even using /save-all and /stop afterwards and then restarting the server has this effect
- duplicates
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MC-50288 Player data cleared after switching to 14w10b
- Resolved