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  1. Minecraft: Java Edition
  2. MC-48817

Cube face winding incorrect (front faces culled) when flipping from and to attribute for cubes

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 14w07a
    • Fix Version/s: None
    • Confirmation Status:
      Unconfirmed

      Description

      When a cube is defined in a "bad" way the front faces will be culled.

      {
      "__comment": "Fair warning, this format is highly likely to change even more in the future!",
      "name": "cactus",
      "useAmbientOcclusion": false,
      "elements": [

      { "type": "cube", "from": [ 0, 0, 0 ], "to": [ 8, 8, 8 ], "shade": [ 0.5, 1.0, 0.8, 0.8, 0.6, 0.6 ], "uv": [ [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ] ], "cull": [ false, false, false, false, false, false ] }

      ,

      { "type": "cube", "from": [ 16, 16, 16 ], "to": [ 8, 8, 8 ], "shade": [ 0.5, 1.0, 0.8, 0.8, 0.6, 0.6 ], "uv": [ [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ], [ 0, 0, 16, 16, "down" ] ], "cull": [ false, false, false, false, false, false ] }

      ]
      }

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            • Assignee:
              Unassigned
              Reporter:
              catzhoek CatzHoek
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              Dates

              • Created:
                Updated:
                Resolved: