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  1. Minecraft: Java Edition
  2. MC-4855

Mob spawners miss a row on X and Z axis for the spawn range


    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 14w26c
    • Minecraft 1.4.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b, Minecraft 1.7.9, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b
    • Confirmed

      I manipulated NBT data a bit to spawn anvils with mob spawners. Problem is they always miss one row on X and Z axis.

      As english isn't my native language I made a video showing the issue. It's to large to upload as attachment, so here's a link: https://vimeo.com/55709238

      Also I try to explain: Let's say the spawner is at x 6 and z 6. spawn range is 5. The expected output is to add 5 to all sides, so spawn from 0 to 11 on x and z (5 + 1 (the mob spawner) + 5). The given result is 5 + 1 + 4, so from 0 to 10.

      BTW: This happens with all entities, anvils are just good to show it. This note is important as it says that this happens with vanilla gameplay, too.

            TheMoogle Mog (Ryan Holtz)
            v10lator Thomas Rohloff
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            4 Start watching this issue