Affects Version/s: Minecraft 1.7.4, Minecraft 14w04b, Minecraft 14w05b, Minecraft 14w06a, Minecraft 14w06b, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w18a, Minecraft 14w18b, Minecraft 14w19a, Minecraft 14w20b, Minecraft 14w21b, Minecraft 14w25b, Minecraft 14w29b, Minecraft 14w31a, Minecraft 14w32a, Minecraft 14w34d, Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1-pre4, Minecraft 15w45a, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.11.2, Minecraft 17w13b, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w12b, Minecraft 19w13a, 1.15.2, 20w20b, 1.16 Pre-release 2, 1.16.4, 20w46a, 20w48a, 20w51a, 21w03a
Fix Version/s: None
I have noticed this bug ever since the witches first made their appearance in 1.4: Usually witches notice the player on sight, as with other mobs, but if the witch is walking around (while in its "calm" state, not aggroed) it doesn't pursue players, even when hit, until it reaches the place it was going to originally. It knows the player's there, because it drinks its swiftness potion. It attacks when you approach the witch when it's idle, but as you approach it while it's walking, it won't attack until it stops moving.
- Go into creative mode and spawn a witch
- Wait for the witch to walk somewhere
- While it's walking, quickly move into survival mode
→ Notice the witch keep moving, then attack when it stops
This isn't a huge issue, but it makes witches easier to kill at times, especially that they can spawn anywhere since 1.7. I often notice it normally playing, when I approach it while it's moving.
NOTE: Witch behavior is the same with mobs too, tested with snow golem, iron golem, and other witches. The witch does not notice them either.